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View Full Version : Vista x64 and 3Dmark06 fixes


Kal-EL
06-15-2009, 10:35 AM
It seems that there are some users that can't get 3DMark06 to run in Windows Vista, and namely in Vista 64 bit. Here are some steps you should take in case you can't get 3DMark06 to run:

1. Please only use our official mirrors if you are about to download 3DMark06. We can't control what other un-official sites are hosting. Check our official mirrors from here: http://www.futuremark.com/download/3dmark06/ (http://www.futuremark.com/download/3dmark06/)
2. Make sure that the version of 3DMark06 is 1.1.0 (latest one)
3. You need to install everyting that comes with the 3DMark06 installer (OpenAL, DX Update and obviously 3DMark06)
4. If you are running Vista 64 bit you will also need to install a separate OpenAL installer:
http://developer.creative.com/articl...&top=38&aid=46 (http://developer.creative.com/articles/article.asp?cat=1&sbcat=31&top=38&aid=46)
5. In some cases (we haven't been able to reproduce them in our labs) the DX update doesn't install or install correctly. It is required to install it for 3DMark06 to run, so please download the latest DX updated here:
http://www.microsoft.com/downloads/d...displaylang=en (http://www.microsoft.com/downloads/details.aspx?FamilyID=D2E2CAE1-6AEF-4A40-BD00-F0FB2A71E99F&displaylang=en)
6. Install the latest available WHQL drivers from your graphics card vendor (FM Approved prefered)

Another thing you may want to look into in case you are experiencing "Lost Device" errors in Vista when running 3DMark06, is Vista's TDR (Timeout Detection and Recovery). You can find more info about it (and how to disable/edit it) here:

http://www.microsoft.com/whdc/device...m_timeout.mspx (http://www.microsoft.com/whdc/device/display/wddm_timeout.mspx)

Please note that playing around in your registry is not recommended unless you have experience with it.

Source (http://www.yougamers.com/forum/showthread.php?t=43948)

DrNip
06-15-2009, 10:41 AM
Interesting. I never had any probs but good to know Nick[FM] is in your corner!

hellcamino
06-15-2009, 11:25 AM
When installing I always have to uninstall openAL as the app fails to launch, restart and then install openAL and it works perfect.

Chuchnit
06-15-2009, 03:20 PM
Hmm, never had any problems but haven't had vista for very long.

Crysis
07-01-2009, 04:43 AM
Same here, I've used Vista 64bit for a while and nothing went wrong...

I am however having some issues with CPUZ 1.51 on Vista 64bit, nothing is getting validated when I submit CPUZ files. Quite interesting...

Kal-EL
07-01-2009, 04:46 AM
This may souhd silly but have you attempted to run the cpuz in compatability mode to get the validation to go thru?

Crysis
07-01-2009, 05:13 AM
run the cpuz in compatability mode

I dont actually know how to do that:Dizzy:...

Kal-EL
07-01-2009, 05:24 AM
Right click the executable for cpu-z, click properties, compatability tab, then select xp32 or something along those lines.

It must be the executable file for cpuz, if you did the full install of the latest version you'll have to go dig thru the program folders to find the source file.

Crysis
07-01-2009, 05:48 AM
Right click the executable for cpu-z, click properties, compatability tab, then select xp32 or something along those lines.

It must be the executable file for cpuz, if you did the full install of the latest version you'll have to go dig thru the program folders to find the source file.

Hmm, well I'll try that once I get my system running, waiting for some new ram to arrive...

ViViD
07-01-2009, 08:34 PM
Tanx Men

But With 4Gig Ram Not Diffrent Btw XP 32 And Vista 64
I Tested 06 In Vista 64 And Then In Xp32

Diffrence Btw 500 Or 400 Scores
Any Issue For Get Higher Score In Vista 64Bit With 4Gig Ram?

thebanik
07-02-2009, 12:53 AM
You are saying 400-500 points difference is not too much???

spfoam1
07-04-2009, 07:57 AM
It seems that there are some users that can't get 3DMark06 to run in Windows Vista, and namely in Vista 64 bit. Here are some steps you should take in case you can't get 3DMark06 to run:

1. Please only use our official mirrors if you are about to download 3DMark06. We can't control what other un-official sites are hosting. Check our official mirrors from here: http://www.futuremark.com/download/3dmark06/ (http://www.futuremark.com/download/3dmark06/)
2. Make sure that the version of 3DMark06 is 1.1.0 (latest one)
3. You need to install everyting that comes with the 3DMark06 installer (OpenAL, DX Update and obviously 3DMark06)
4. If you are running Vista 64 bit you will also need to install a separate OpenAL installer:
http://developer.creative.com/articl...&top=38&aid=46 (http://developer.creative.com/articles/article.asp?cat=1&sbcat=31&top=38&aid=46)
5. In some cases (we haven't been able to reproduce them in our labs) the DX update doesn't install or install correctly. It is required to install it for 3DMark06 to run, so please download the latest DX updated here:
http://www.microsoft.com/downloads/d...displaylang=en (http://www.microsoft.com/downloads/details.aspx?FamilyID=D2E2CAE1-6AEF-4A40-BD00-F0FB2A71E99F&displaylang=en)
6. Install the latest available WHQL drivers from your graphics card vendor (FM Approved prefered)

Another thing you may want to look into in case you are experiencing "Lost Device" errors in Vista when running 3DMark06, is Vista's TDR (Timeout Detection and Recovery). You can find more info about it (and how to disable/edit it) here:

http://www.microsoft.com/whdc/device...m_timeout.mspx (http://www.microsoft.com/whdc/device/display/wddm_timeout.mspx)

Please note that playing around in your registry is not recommended unless you have experience with it.

Source (http://www.yougamers.com/forum/showthread.php?t=43948)

I have had the "device lost" error on a Abit IP35 pro board. I tried every GPU I have and got the error repeatedly. I was baffled for a long time. I tried everything I could think of. That error went away after I replaced the brand new (defective) RAM I was using (that would pass prime95 blend for 20 hours).