Ride or Die OCA4LIFE!
Log In:
Overclockaholics Forums » Hardware Section » Motherboards » Intel » Gigabyte x79-UD7 Review in Content Creation perspective.

Notices

Reply
 
Thread Tools Display Modes
  #1  
Old 03-25-2012
Vivi's Avatar
Vivi Vivi is offline
Planning my comeback..!
 
Join Date: Jun 2009
Location: South Africa
Posts: 260
Rep Power: 15
Vivi will become famous soon enough
Default Gigabyte x79-UD7 Review in Content Creation perspective.



Hey guys and gals!
It's been a long time since i was on this forum. My college life is harsh! (work wise not party wise )

I just want to say i do miss you guys over at overclockaholics :<. But its like the 980x era again, where overclocking is only for the high bidders


Today i'm going to show you the Gigabyte x79-UD7's awesomeness in the field of content creation. This is a very relaxed review, i just want to show you guys some stuff about how we create our 3D content.

1st let's take a look at our beauty .













What is content creation?

Movies, Games, Music. All these things need to be created by someone on a computer, and this takes time.

a 3 minute song might take weeks to make, a 3 minute 3D Animation might take months to make, a game

might take years to make.

To create any of the above you need to use EXTREMELY memory and cpu intensive software.

Since i am studying 3D animation i will base this review around 3D Animation. (Shrek, finding nemo,

cinematic game trailers, transformers, special effects, that kind of stuff).

With 3D animation there is no ultimate computer. You will always need more of something, more memory,

more cpu cores, more speed. Because you can always increase your quality if you have a stronger

computer.



In our 3D Creation application Maya, we have to create our models / characters from scratch. We shape

blocks and planes and put lots of parts together to form our vision.

Then it looks like this.



Then we have to texture / colour-in our creation. (like taking a spray can and spray our model)

Then this is how it looks inside the 3D application.



This model is 100% DONE. but it looks so bad? why?

Well currently our character is in a PREVIEW state. If you watch any 3d animated movie it doesn't look

like this does it? It is in a low detail mode because viewing it in higher resolution would be too much

stress on the computer. And verrrry slow.

We now need to "Render" it.

What is "Render"?

In a nutshell, it makes your 3D model look pretty by making MANY calculations and saves it into an Image

file.




As you can see it took 2 minutes to Render just ONE image.

When you make a movie, you have to render out MANY images called Frames for it to become a moving

picture.

Movies display at 24 frames per second. Meaning we have to render out 24 images ONE AT A TIME to make

only 1 second of movie.



bare with me i'm almost done explaining .

Now listen to this. All 24 of those frames took me 5 minutes to render EACH.
24 x 5 = 120minutes.

Thats 2 hours of waiting for the computer to do its thing, i CAN NOT work during this period. The

computer uses ALL of it's resources.

A typical 3D complex movie like Transformers don't take just 5 minutes per frame to render, most of

their frames are all over 5 HOURS. and some of them take DAYS. One of the big scenes in transformers 2

it ook 72 hours to render out 1 frame. Because the calculations of the robot was so complex.

It was devistator:



He featured in the movie for about 25 seconds.

Lets do the math:

So thats 25 seconds x 24 frames per second
= 600 Frames that need to be rendered
= 600 Frames x 72 hours per render
= 43200 hours
= 1800 days
= 5 years of rendering if you used 1 computer only.

Ofcourse they had many computers and render-farms to help them out alot quicker .

Now you know how not-fast computers are for 3D production .

So every new cpu generation is a BIG help.

This is where overclocking comes in to play.


Bringing back my bad-looking robot i made in 1st year, i will now show you render time at default -

optimized - and overclocked speeds.

System used:

Gigabyte x79-UD7
G.skill Ripjawz 2400mhz memory 16gb. Quad channel kit
Intel I7 3930K
Nvidia gtx 580
Cooler master 1200W
Intel 60gb SSD.

Default motherboard settings:




19 seconds (640 x 360 image resolution)



1min 21sec (HD 1920 x 1080 - Same image in HD 1920x1080. The higher the resolution the longer a render

takes.)



NOW lets try the same images at overclocked speed:
It's verrrry important to get a stable overclock rather than a crazy overclock for rendering. You can

not risk losing work. This was extremely easy with the Gigabyte UD7. It took me 5 minutes to get this

OC.
I just upped the CPU voltage to 1.45 with 60% LLC and i was good to go.
Memory voltage at 1.68

Thanks to Gigabytes powerful new digital PWM system i don't have to fear that i might get a crash during

renders, i've noticed when overclocking, if im stable, im very stable, and thats what you want for 3D.


16 seconds (640 x 360)


1min 5sec (HD 1920 x 1080)


You see a slight decrease in render time. But the difference becomes HUGE when scenes get really big.
Like this one, i have smoke and lights and many other effects that need calculating.



Default:
11min 17 sec

(~4.5 hours to render one second of this in motion)

Overclocked:
9min 35sec

(~3.8 hours to render one second of this in motion)

So already you can see if i had 1 second of this robot moving,
i would save lots of time on an overclocked system. And this is just me, a single user using 1 computer.

_____________________________________

Below is one way overclockers can possibly employ themselves.

Imagine this, you are a BIG movie company with lots of money, you have THOUSANDS images to render all

taking 5hours per frame. How much would you pay a person to come overclock your computers, and possibly

save you MONTHS of rendering? I think alot of money . I can not even begin to describe how big a deal

a month is in movie making.

_____________________________________


Another thing,
16GB Memory Quad channel running at 2200mhz CL9 at 1.68v no problem on the UD7.

Ever wondered why you would need 16 gigabyte's of memory?

This is one of the reasons:

This is a landscape scene i made where i used BIG textures (4096x4096) on almost everything. So when i

start my 3d application it needs to load all those high resolution textures somewhere.
Look at the memory usage! (and this scene isn't even close to big compared to production scenes.)




This is the scene from within my 3D application.


I have been using Gigabyte motherboards most of my life, and the stability it provides has never failed

me. I've always had a fast computer compared to other students in my class, im really lucky for that.

But i can say my 3D program has crashed 95% less than theirs. I can never join the conversation when we

talk about crashes, because it happens very little to me.

And im very sure it has to do with overall system stability and speed (duh). So think wisely when

building a system for 3D related work.


Overall thoughts on the X79-UD7.

•Since Gigabyte released their F7 Bios this board has been a dream.
•I felt a huge increase in overclocking performance and stability compared to P67 and Z68. Specially

with memory clocking.
•It handles high memory speeds well. Something the Z68 was a hit and miss case in my experience.
•Excellent PWM system for that extra stability.
•It handles a 6core 12 thread overclocked processor rendering for nights at a time. Without crashing

even once.
•Overclocking it is really easy.
•Helping customers over the phone with 3D bios makes life much easier.

The only Con i have for this board would be the 4 memory slots only.
But it was a strategic decision from gigabyte to only have 4 slots as they were running out of space on

the board and having the extra slots won't make a difference for extreme overclocking or gaming. 16gig

memory is more than enough, and if you have the cash you can get 4x8gig sticks. Content creation is

probly the only field where you would ever need so much memory.

Thanks for reading i hope it wasn't too technical :O

Any and all questions welcome!
__________________
Quote:
you ln2 guys are sick - Splave 06-26-2009

Last edited by Vivi; 03-26-2012 at 02:18 AM.
Reply With Quote
  #2  
Old 03-25-2012
Witchdoctor's Avatar
Witchdoctor Witchdoctor is offline
OCA Gladiator
 
Join Date: Nov 2009
Posts: 6,039
Rep Power: 21
Witchdoctor will become famous soon enough
Default

Thanks Vivi,

I never knew it took so long to make those types of movies, Wow what an eye opener.
Sure that industry is chomping at the bit for new releases.

Can Gpu's be used to render and wouldn't they be faster if so, such as CUDA or Direct Compute?

The board looks sick, I like how clean they keep the socket area, looks to make insulating a snap

Nice write up bro ..................
__________________
You don't need a reason to help people
Reply With Quote
  #3  
Old 03-26-2012
PhIlLy ChEeSe's Avatar
PhIlLy ChEeSe PhIlLy ChEeSe is offline
OCA Gladiator
 
Join Date: Nov 2011
Location: New York
Posts: 914
Rep Power: 13
PhIlLy ChEeSe is on a distinguished road
Default

Hi Vivi!
Thank you! Awesome looking board!
__________________
Quote:
Originally Posted by Splave View Post
I always had 75% full pucker of my asshole from fear of it possibly harming my chip

Reply With Quote
  #4  
Old 03-26-2012
Vivi's Avatar
Vivi Vivi is offline
Planning my comeback..!
 
Join Date: Jun 2009
Location: South Africa
Posts: 260
Rep Power: 15
Vivi will become famous soon enough
Default

Quote:
Originally Posted by Witchdoctor View Post
Thanks Vivi,

I never knew it took so long to make those types of movies, Wow what an eye opener.
Sure that industry is chomping at the bit for new releases.

Can Gpu's be used to render and wouldn't they be faster if so, such as CUDA or Direct Compute?

The board looks sick, I like how clean they keep the socket area, looks to make insulating a snap

Nice write up bro ..................
Hey man,

It's a very rough write i was just excited to tell people about how 3D stuff works .

GPU rendering is the future for sure... I actually use a GPU renderer. which renders 300 times faster than the CPU but no one else on the planet uses it..

All the big companies still use CPU servers. GPU's are used to manipulate and calculate your dynamics and physics within the 3D app, but it doesn't actually render your final image.

Which i find very odd because it is waaaaaaaaaaaaaaay faster.

Still a question i would like answered aswel
__________________
Quote:
you ln2 guys are sick - Splave 06-26-2009
Reply With Quote
  #5  
Old 03-26-2012
DOM's Avatar
DOM DOM is offline
OCA Gladiator
 
Join Date: Apr 2010
Location: Lubbock, TX.
Posts: 2,810
Rep Power: 16
DOM is on a distinguished road
Default

some cool stuff there vivi
__________________

Reply With Quote
  #6  
Old 03-26-2012
Witchdoctor's Avatar
Witchdoctor Witchdoctor is offline
OCA Gladiator
 
Join Date: Nov 2009
Posts: 6,039
Rep Power: 21
Witchdoctor will become famous soon enough
Default

That is intresting,

Is their drawbacks to using GPU's as you would think many would be jumping on the GPU rendering train if it is that much quicker ?




Quote:
Originally Posted by Vivi View Post
Hey man,

It's a very rough write i was just excited to tell people about how 3D stuff works .

GPU rendering is the future for sure... I actually use a GPU renderer. which renders 300 times faster than the CPU but no one else on the planet uses it..

All the big companies still use CPU servers. GPU's are used to manipulate and calculate your dynamics and physics within the 3D app, but it doesn't actually render your final image.

Which i find very odd because it is waaaaaaaaaaaaaaay faster.

Still a question i would like answered aswel
__________________
You don't need a reason to help people
Reply With Quote
  #7  
Old 03-26-2012
Vivi's Avatar
Vivi Vivi is offline
Planning my comeback..!
 
Join Date: Jun 2009
Location: South Africa
Posts: 260
Rep Power: 15
Vivi will become famous soon enough
Default

Thats what im thinking,

on my little 1 person scale it might be 100 times faster. But there is probly some fatal flaw that makes a gpu illogical to render with in production. But it is very strange, and im studying this stuff, its a question i should know how to answer.

Maybe it's memory related? The gpu is damn fast but doesnt have 100+gb of memory which some servers have
__________________
Quote:
you ln2 guys are sick - Splave 06-26-2009
Reply With Quote
  #8  
Old 03-26-2012
MaadDaawg's Avatar
MaadDaawg MaadDaawg is offline
Beyond Help
 
Join Date: Jun 2009
Location: Chicago
Posts: 4,040
Rep Power: 19
MaadDaawg is on a distinguished road
Default

Didn't China make their new super computer that beats ours hands down using a boatload of nVidia cards? That's what I read at least
__________________

www.maaddaawg.com
Reply With Quote
  #9  
Old 03-26-2012
Vivi's Avatar
Vivi Vivi is offline
Planning my comeback..!
 
Join Date: Jun 2009
Location: South Africa
Posts: 260
Rep Power: 15
Vivi will become famous soon enough
Default

i think it was a bunch of 5970's or 5870's if i remember correctly.

Atleast they are on the right track ^^
__________________
Quote:
you ln2 guys are sick - Splave 06-26-2009
Reply With Quote
  #10  
Old 03-26-2012
Witchdoctor's Avatar
Witchdoctor Witchdoctor is offline
OCA Gladiator
 
Join Date: Nov 2009
Posts: 6,039
Rep Power: 21
Witchdoctor will become famous soon enough
Default

Quote:
Originally Posted by Vivi View Post
Thats what im thinking,

on my little 1 person scale it might be 100 times faster. But there is probly some fatal flaw that makes a gpu illogical to render with in production. But it is very strange, and im studying this stuff, its a question i should know how to answer.

Maybe it's memory related? The gpu is damn fast but doesnt have 100+gb of memory which some servers have

If memory is the deal breaker in this case I wonder how not only the sheer quanity of memory helps but how the speed and timings come in to play, and is it benificial to have some slower tight ass stix or some flat out nasty fast stix sacrificing timings for speed?

That would be a cool test to see what is more practical for this type of use
__________________
You don't need a reason to help people
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -10. The time now is 08:40 PM.

Copyright ©2009-2014, Overclockaholics

Designed by: vBSkinworks