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Shaders Link/Unlink?
Coming from more of a red background, I've generally kept them linked.
Disadvantages of unlinking for higher gpu clock? |
The only real disadvantage I've dealt with is finding the "right" core/shader ratio after unlinking. It can really give you those extra frames/sec when you find it, but it can rob you until you do. :good:
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Depends on which card you're talking about.
If you're thinking of running any GTX 4xx card with unlinked shaders dream on, the core/shader clocks on those is locked at a fixed ratio ( 1:2 ) On the older cards you have an upwards freedom, so you can maximize your GPU clock, and then raise the Shaders more. |
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On the high-end & mid-end GTX 2xx series the core reaches its limit before the shaders do, in most cases
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