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  #1  
Old 03-18-2015
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Originally Posted by 4Core View Post
dam thats a drag, i had an ax860 explode on me and it took a 780 classified with a flashed bios on it with it... Evga still hooked me up with an rma but that was a close call. I use an evga 1300 g2 for all of my benching, works like a charm.
Nice, durability wise tho, that Silverstone psu was from like 2005 ish, so win win i guess. I put it thru hell and back again.
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Old 03-18-2015
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Ok. Kal is now on the narc squad and all of a sudden he's getting all this new stuff. somtin sounds fishy.
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Old 03-19-2015
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Originally Posted by GFDuke View Post
Ok. Kal is now on the narc squad and all of a sudden he's getting all this new stuff. somtin sounds fishy.
hahaha u bad man u. Nope, they didn't take any new bodies this rotation, so hopefully next rotation is the winner.
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Old 03-19-2015
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Originally Posted by Kal-EL View Post
hahaha u bad man u. Nope, they didn't take any new bodies this rotation, so hopefully next rotation is the winner.
you know I was j/k I hope.

How's that Star Citizen? how much is it to get going?
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Last edited by GFDuke; 03-19-2015 at 12:27 PM.
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  #5  
Old 03-21-2015
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Originally Posted by GFDuke View Post
you know I was j/k I hope.

How's that Star Citizen? how much is it to get going?
game package for one of my favorites (but snubbed by community as getto/low budget ship) is the Avenger: $75 https://robertsspaceindustries.com/p...ckages/Avenger

The Avenger is an old police cruizer, has some zip to it and handling but some people don't like the look which I love.

Standalone Avenger is $60.00 https://robertsspaceindustries.com/p...venger/Avenger

Game packages include early access to beta releases. Standalone ships require Area Commander pass, I think its five bucks to fly in the arena.

All the ships handle differently based on center of gravity, thrusters and actual physics of the ship. The Aurora class rides more like a cadillac but is the cheapest group of ships.

Full Ship listing (Game packages include different items physical and digital vs Standalone Ship packages).
https://robertsspaceindustries.com/pledge/ships

Depending on what you actually wanna do in game, in the persistent universe will determine what ship you wanna pick up. As ship designs complete, the ships become hanger ready first, then flight ready (flyable). Most, if not all, the fighter/cargo class ships are flyable now.

I've spent $1700 real world dollars on some pretty bad ass ships. Just walking through the hangar and seeing the level of detail would be enough for me. Immersion pwnage.

My opinion of the game is that its phenominally epic. They just released version 1.1 and its kickass. Coming up shortly is the First Person Shooter module which bridges space flight with landing/docking/boarding someone else ship and First Person shooting it out. Possible ship thefts in process or cargo hold raiding. Or just plain old helpin a brother out with pirate infestations.

Eye candy is superb. Ship designs mind blowing.

If any of my brothers here wanna spend some off time, Join Up at the Office of Criminal Affairs here: https://robertsspaceindustries.com/orgs/OCA

Game is pre-alpha but soooo much goodness already.
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Old 03-21-2015
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Quote:
Originally Posted by Kal-EL View Post
game package for one of my favorites (but snubbed by community as getto/low budget ship) is the Avenger: $75 https://robertsspaceindustries.com/p...ckages/Avenger

The Avenger is an old police cruizer, has some zip to it and handling but some people don't like the look which I love.

Standalone Avenger is $60.00 https://robertsspaceindustries.com/p...venger/Avenger

Game packages include early access to beta releases. Standalone ships require Area Commander pass, I think its five bucks to fly in the arena.

All the ships handle differently based on center of gravity, thrusters and actual physics of the ship. The Aurora class rides more like a cadillac but is the cheapest group of ships.

Full Ship listing (Game packages include different items physical and digital vs Standalone Ship packages).
https://robertsspaceindustries.com/pledge/ships

Depending on what you actually wanna do in game, in the persistent universe will determine what ship you wanna pick up. As ship designs complete, the ships become hanger ready first, then flight ready (flyable). Most, if not all, the fighter/cargo class ships are flyable now.

I've spent $1700 real world dollars on some pretty bad ass ships. Just walking through the hangar and seeing the level of detail would be enough for me. Immersion pwnage.

My opinion of the game is that its phenominally epic. They just released version 1.1 and its kickass. Coming up shortly is the First Person Shooter module which bridges space flight with landing/docking/boarding someone else ship and First Person shooting it out. Possible ship thefts in process or cargo hold raiding. Or just plain old helpin a brother out with pirate infestations.

Eye candy is superb. Ship designs mind blowing.

If any of my brothers here wanna spend some off time, Join Up at the Office of Criminal Affairs here: https://robertsspaceindustries.com/orgs/OCA

Game is pre-alpha but soooo much goodness already.
Have seen so many people on this, when is the expected actual launch date ?
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Old 03-19-2015
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Originally Posted by GFDuke View Post
Ok. Kal is now on the narc squad and all of a sudden he's getting all this new stuff. somtin sounds fishy.

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  #8  
Old 03-21-2015
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And yah G, I know you know me and were joking
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Old 03-22-2015
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It's tempting. But a lot of money.
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Ferengi rule of acquisition #8: " Small print leads to large risk. "

Last edited by GFDuke; 03-22-2015 at 12:32 AM.
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  #10  
Old 03-22-2015
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Quote:
Originally Posted by GFDuke View Post
It's tempting. But a lot of money.
I was very skeptical when I bought the Avenger package. Didn't realize at first glance just how much content regarding the game was actually on the website. Then I finally downloaded the alpha/beta and saw the progress they made and now I've gone past the grand mark buying shiny ships.

One package/ship is all thats needed. When the persistent universe starts, you make your own way.

Right now, they're allowing everyone to fly ALL "flyable" ships so people can determine what/how they want to go about the universe. Explorers, miners, spies, pirates, security, medical ships, all kinds of shit.

Some of the bigger ships require crewmen to manage turrents, science stations, etc depending on the function of the ship. If you don't have buddies you have to hire AI.
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