Quote:
Originally Posted by GFDuke
you know I was j/k I hope.
How's that Star Citizen? how much is it to get going?
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game package for one of my favorites (but snubbed by community as getto/low budget ship) is the Avenger: $75
https://robertsspaceindustries.com/p...ckages/Avenger
The Avenger is an old police cruizer, has some zip to it and handling but some people don't like the look which I love.
Standalone Avenger is $60.00
https://robertsspaceindustries.com/p...venger/Avenger
Game packages include early access to beta releases. Standalone ships require Area Commander pass, I think its five bucks to fly in the arena.
All the ships handle differently based on center of gravity, thrusters and actual physics of the ship. The Aurora class rides more like a cadillac but is the cheapest group of ships.
Full Ship listing (Game packages include different items physical and digital vs Standalone Ship packages).
https://robertsspaceindustries.com/pledge/ships
Depending on what you actually wanna do in game, in the persistent universe will determine what ship you wanna pick up. As ship designs complete, the ships become hanger ready first, then flight ready (flyable). Most, if not all, the fighter/cargo class ships are flyable now.
I've spent $1700 real world dollars on some pretty bad ass ships. Just walking through the hangar and seeing the level of detail would be enough for me. Immersion pwnage.
My opinion of the game is that its phenominally epic. They just released version 1.1 and its kickass. Coming up shortly is the First Person Shooter module which bridges space flight with landing/docking/boarding someone else ship and First Person shooting it out. Possible ship thefts in process or cargo hold raiding. Or just plain old helpin a brother out with pirate infestations.
Eye candy is superb. Ship designs mind blowing.
If any of my brothers here wanna spend some off time, Join Up at the Office of Criminal Affairs here:
https://robertsspaceindustries.com/orgs/OCA
Game is pre-alpha but soooo much goodness already.